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When you select a photo or GIF, you might see Add location and a list of suggested locations under the image. To tag your photo or GIF with a location, tap Add location to select a location from a list, or tap one of the locations suggested based on your current location or the location where you took the photo. You can also search for a location by tapping the location marker icon or by tapping Search locations.




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You can delete a photo by deleting the Tweet that contains it. Once a Tweet is deleted, the photo will no longer be available from Twitter. However, please note that it may still be cached in some browsers, apps, and servers.


If your Tweets are protected, only your followers will be able to see your photos in your Tweets. Please note that your followers may download or re-share links to photos that you share in protected Tweets. Links to photos shared on Twitter are not protected. Anyone with the link will be able to view the content. If you don't want anyone to see your photos on Twitter, we suggest you delete the Tweets containing those photos.


When location services are enabled, and you attach a photo in the composer, Twitter refers to the Exif data of the photo to show suggested locations. In addition, Twitter uses Exif data for analytics purposes related to whether tweeted media was taken with the device camera. Twitter retains Exif data temporarily to process your photo. It is not available to those who view your photo on Twitter.


The format supports up to 8 bits per pixel for each image, allowing a single image to reference its own palette of up to 256 different colors chosen from the 24-bit RGB color space. It also supports animations and allows a separate palette of up to 256 colors for each frame. These palette limitations make GIF less suitable for reproducing color photographs and other images with color gradients but well-suited for simpler images such as graphics or logos with solid areas of color.


In April 2014, 4chan added support for silent WebM videos that are under 3 MB in size and 2 min in length,[72][73] and in October 2014, Imgur started converting any GIF files uploaded to the site to video and giving the link to the HTML player the appearance of an actual file with a .gifv extension.[74][75]


I attended an Articulate webinar last week and they demonstrated that we can use gifs for images and cover photos in Rise. What is the suggested sizing of these gifs? We've played with creating one in Vyond and loaded it in as a cover photo and it appears blurry.


You can add or remove photos, videos, or .gif files in Google Docs or Sheets. In Google Slides you can add photos, videos, or audio. To help plan your presentation, you can also add image placeholders.


A different screen for the taking.jpg, release.jpg and preview.jpg screens can be displayed for each photo in the sequence for by appending the photo number to the end of the filename. e.g. taking1.jpg, release1.jpg, preview1.jpg for the first photo; taking2.jpg, release2.jpg, preview2.jpg for the second photo etc.


Please note that it is not always necessary to define all the screen images e.g. share.jpg and the email screens are not required if the email options are not used. The simplest way to get started is to run the photo booth setup wizard which will automatically create all the screens for you. You can then edit the screens in an image editor to customize the look of your photo booth.


When using live view in photo booth mode the live view images will not be updated while the camera is actually taking each picture. This will cause the live view display to freeze for a couple of seconds and can confuse some users as it shows the live view just before the picture is taken and this will be slightly different from the actual photo. To avoid this problem the live view display will be blanked out when the photo is taken if you define a release.jpg image.


One or more information screens can be displayed from the stills photo ready or video ready screens. Touchscreen actions are available to display the information screens from the ready screens, to display the next or previous page, to close the information screen and to start the photo booth shooting sequence.


To display information screens from the stills photo booth ready screen (ready.jpg) create screen images named ready_info1.jpg, ready_info2.jpg, ready_info3.jpg etc. and place them in the photo booth images folder. Then add the following touchscreen actions to control the display of the information screens:


To display information screens from the video booth ready screen (video_ready.jpg) create screen images named video_info1.jpg, video_info2.jpg, video_info3.jpg etc. and place them in the photo booth images folder. Then create add the following touchscreen actions to control the display of the information screens:


Animated GIF files can be displayed on the screens by placing an animated GIF in the photo booth images folder and giving it the same name as the screen image. For example, to play an animated GIF when the ready.jpg screen is displayed the file should be named ready.gif. Animated GIFs can be displayed over the live view images and the live view will be visible behind transparent areas of the animated GIF.


By default animated GIFs are displayed in the center of the screen. Animated GIFs can also be positioned manually by appending the offsets from the left and top of the screen to the filename in the form _LeftOffset+TopOffset e.g. to position ready.gif 200 pixels from the left of the screen and 100 pixels from the top the file should be named ready_200+100.gif (or ready_loop_200+100.gif if you want it to play continuously).


The size and position of the animated GIF can also be specified as a percentage of the screen size e.g. ready_w50%_loop.gif will display an animated GIF that is half the width of the screen and plays in a continuous loop in the ready screen. Please see this page for more information


When an animated GIF is displayed on the countdown screen (e.g. by naming it 1.gif) it replaces the normal countdown text and is only played once. Approximately 1 second before the end of the GIF the taking.jpg screen is displayed and then the photo is taken when the GIF reaches the end.Important: The delay before taking each photo must be set to 2 secs or more otherwise the countdown movie will not be displayed.


start.gif - displays a pulsating "Start" button. To test this copy start.gif to your photobooth images folder and rename it ready_loop.gif. This will display an animated button in the center of the screen. It can be moved by appending the left and top offsets to the filename e.g. change the filename to ready_l200t100_loop.gif (or ready_loop_200+100.gif using the older naming scheme) to place it 200 pixels from the left of the screen and 100 pixels from the top.


1.gif - displays a 5, 4, 3, 2, 1 countdown with a progress ring. To test this copy countdown.gif to your photobooth images folder and rename it 1.gif. This will display the countdown in the center of the screen during the countdown for the first photo. It can be moved by appending the left and top offsets to the filename e.g. change the filename to 1_l200t100.gif (or 1_200+100.gif using the older naming scheme) to place it 200 pixels from the left of the screen and 100 pixels from the top. Alternatively change the filename to 1_t25%.gif to place it 1/4 of the way down the screen.


Movie files can be displayed on the screens by placing a movie file in MP4 or QuickTime MOV format in the photo booth images folder and giving it the same name as the screen image. For example, to play an MP4 movie file when the ready.jpg screen is displayed the movie file should be named ready.mp4. Movie files can't overlap the live view display and so if live view is active the movie will be displayed in the area below the live view.


When a movie is displayed on the countdown screen (e.g. by naming it 1.mp4) it replaces the normal countdown text and is only played once. Approximately 1 second before the end of the movie the taking.jpg screen is displayed and then the photo is taken when the movie reaches the end. There is a sample movie file called countdown.mp4 in the folder where DSLR Remote Pro is installed. To use this simply copy it to your photo booth images folder and rename it to 1.mp4, 2.mp4 etc.Important: The delay before taking each photo must be set to 2 secs or more otherwise the countdown movie will not be displayed


Audio prompts can be added by placing a WAV sound file in the photo booth images folder and giving it the same name as prompt screen. For example to play a sound when the photo booth is ready copy a WAV file named ready.wav into the photo booth images folder and it will be played when the ready.jpg image is displayed. You can also play an audio file when the touchscreen keyboard is displayed by naming it keyboard.wav and placing it in the photo booth images folder.Note: There is no need to use a WAV file if you are already using a movie file (see above) because movie files can contain both pictures and sound.


A watermark can be added to prints displayed in the confirm printing and sharing screens by placing a PNG file named print_watermark.png in the photo booth images folder. The PNG file should contain transparency information in an alpha channel so that the print is visible when the PNG is overlaid on top of it.


Live Photo is an amazing camera feature of the iPhone that records what happens 1.5 seconds before and after you take a photo. So as you look back on a live photo, it will display a 3-second video before becoming a static image.


With the addition of the Photos.app extensions (as of El Capitan) I was expecting someone to come out with an extension for *.gif support, but I have yet to find one or hear of one after searching tirelessly through the App Store and performing countless Google searches.


Raster images are typically used for photographs, digital artwork and web graphics (such as banner ads, social media content and email graphics). Adobe Photoshop is the industry-standard image editor that is used to create, design and edit raster images as well as to add effects, shadows and textures to existing designs. 041b061a72


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